Write a game, play it and let us know. You've got a month. Go!
November?It's the month of inexplicable outpouring of creativity. Shocked by the cold winds from the north, it's time to dust off that idea that's been freeloading in the back of your consciousness and make a game out of it. I am not sure why November is the month of the foolish expelling of thick creation juice - but it is. So get used to it.
Competition?It's the hardest competition there is because you play against you. You might drown in kudos on completion but at the very least you were there. You took part. You were part of something.
How do I do it?The rules are quite simple:
- Create it in November
- Finish the game in November
- Play the game in November
- Talk about your experience
Why does this sub heading have a question mark?Everything is being organised through the Facebook group by the extraordinary Nathan Russell. It's a name you might recognise: he wrote the unfinished but excellent Verge. He also dug deep into the very darkest parts of his psyche to give us the life shattering Droog Family Songbook (Winner of the 2011 24 Hour RPG compo). So, a stout fellow of considerable regard.
What am I going to do?
I've got a shed load of projects on at the moment but that's never stopped me before. I've wanted to write a computer game for ages - Elite in 2D. I also have 4 half-cocked RPG ideas hanging about (and a rewrite of Cloudship Atlantis).
What are YOU going to do?
How about you? Use November as an excuse and everyone else as support. Go on, I dare you. I double dare you.