The StructureOrganise the game in a logical structure such that it reads clearly. Explain concepts (such as Attributes) before you use them (in mechanics). You game should include the following sections in this order:
Thank you / Version / Dedication
- What is in the book? System? Setting? Sample adventure?
- What is the genre of the setting? What are the major themes?
- What will the characters do?
- What sort of mechanic is it (dice/diceless/pool)?
- If you game requires another book to use (such as Fate core rules), then say so here.
Additional setting information should also be included. If there are things the players should not know but the GM should, then include them. It is normally the GM that presents the game to play to the group so make it delicious for them too.
Examples of things that should really go in the Appendix are:
- Charts and Tables
- Character Sheet
LayoutLayout is a very subjective part of game design and as such, this section is really intended for those who do not know where to start. When deciding on your layout, take the following into account:
- The first time your game is seen, it will be on a monitor
- Many people still print the games for use at the table
- Printer toner and paper are expensive
A stock layoutA stock layout is a portrait page with two columns evenly spaced. Images are placed within the text. Some packages allow you to curl the text around the jagged edge of the image (rather than being square). To maintain readability, leave a gap of at least 4mm between the graphic and your prose.
- Margin thick enough to allow someone to bind the game.
- Number of the chapter at the bottom in the middle. Putting it in the corner means that the person printing it cannot choose between single and double sided paper print.
- Chapter names in the header are useful when used as reference.
- Two columns is normally easier to read, long lines make it difficult for the eye to find the next line.
- The above is portait, if you're going for landscape then consider 3 columns.
- The eye naturally tracks to the top left and bottom right of the page. Put text there to keep the reader's attention. If it fits the layout well, aim to put images in the top right/bottom left of the page.